Archive for the ‘Simply Maya’ Category

DigitalTutorsTraining: Pipeline Integration with Mudbox 2012 & Maya 2012

v2bTzix DigitalTutorsTraining:  Pipeline Integration with Mudbox 2012 & Maya 2012
DigitalTutorsTraining: Pipeline Integration with Mudbox 2012 & Maya 2012
Uploaded | 707 MB
Video: FLV4, 1280X-720, 16 bits, 1000 kbps, 15fps | Audio:
Genre: elearning

Digital Tutors – Maya Unlimited: Hair

mayaunlimitedhair Digital Tutors   Maya Unlimited: Hair
Digital Tutors – Maya Unlimited: Hair
English | FLV | 782×646 | VP6 1024Kbps | AAC 96Kbps | 534MB
Genre:Training

SimplyMaya – Modeling The Sea Creature DVD

2n7pd6t SimplyMaya – Modeling The Sea Creature DVD
SimplyMaya – Modeling The Sea Creature DVD | 1.2 GB

Simplymaya dengan bangga menghadirkan, tutorial pemodelan dan texturing makhluk laut. Tutorial ini akan memulai dengan membuat gambar untuk membantu kami mencapai dasar bentuk dan ukuran nurbs.
Once we have our new character blocked out we will then convert our nurbs to polys so we can start editing our new poly geometry using tools like spilt polygon and extrude face/edge.

Autodesk Maya Mudbox Hyper Real Hand Modeling

AutoMudbox Autodesk Maya Mudbox Hyper Real Hand Modeling
Autodesk Maya Mudbox Hyper Real Hand Modeling
H264 M4V | 640×480 | Video: 1096kbps, audio: 123kbps | 1.02GB

These videos reveal the artistic and technical approach that CG artist Jeff Unay takes to model a hyper-realistic hand with Autodesk Maya and Autodesk Mudbox. In part one you will see how to sculpt the primary forms of the hand.

Digital Tutors – Modeling Hard Surfaces with NURBS in Maya

24fcu4k Digital Tutors   Modeling Hard Surfaces with NURBS in Maya
Digital Tutors – Modeling Hard Surfaces with NURBS in Maya
English | RMVB | RV40 640×480 | MP3 96 Kbps | RS & HF | 171 MB
Genre: Video Training

In this course we will use multiple NURBS techniques to build a skateboard in Maya.

NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models.

Digital Tutors – mental ray Production Shaders in Maya

24fcu4k Digital Tutors   mental ray Production Shaders in Maya
Digital Tutors – mental ray Production Shaders in Maya
English | RMVB | RV40 776×640 | MP3 64 Kbps | RS & HF | 219 MB
Genre: Video Training

In this course we will learn how the mental ray Production Shaders can be used to take our Maya renders to a new level of realism and efficiency.

Topics include rendering instantaneous motion blur using the mip_motionblur node, using the mip_card_opacity node to render accurate depth and normal passes, re-rendering portions of our images using the mip_render_subset node, compositing our 3D objects into live-action environments using the mip_cameramap, mip_matteshadow, and mip_mirrorball nodes, as well as many other mental ray Production Shaders found within Maya.

SimplyMaya Santa Modeling

10cpv7t SimplyMaya Santa Modeling

SimplyMaya Santa_Modeling

If you really love the holidays then the cartoon Santa is a great tutorial. We will start off this tutorial by creating image planes to create the correct shape and proportion of are Santa. Some of the modeling techniques used will be shaping in nurbs, converting to polygons to add details and then into sub’ds to define the final shapes.

Autodesk Maya Learning Tools: Discover Maya Broadcast Animation

autodesk maya 2008 unlimited mac Autodesk Maya Learning Tools: Discover Maya Broadcast Animation
Autodesk Maya Learning Tools: Discover Maya Broadcast Animation | 669 MB

The Discover series explores introductory concepts in a highly visual manner allowing you explore the possibilities of Maya® software. Discover Maya® | Broadcast Animation will help you quickly understand how and why Maya® is the right solution for your motion graphic projects.

Autodesk Maya Techniques: Digital Hair

SMd1x Autodesk Maya Techniques: Digital Hair
Autodesk Maya Techniques: Digital Hair

Digital Hair is your solution to achieving the best digital hair creations. Digital hair can pose mges. On the one hand, it should be…

* Hair stiffness
* Hair styling (Manual and Dynamic)
* Visualization tricks
* Hair density
* Faking density
* Hardcore Tricks
* Cutting hair
* Color
* Tweaking the hair system after caching
* Flying hair
* Rendering Hair