Archive for the ‘Architecture’ Category

Mastering mental ray: Rendering Techniques for 3D and CAD Professionals

2uszhvl Mastering mental ray: Rendering Techniques for 3D and CAD Professionals
Mastering mental ray: Rendering Techniques for 3D and CAD Professionals
Sybex | April 2010 | 0470563850 | PDF | 10.4MB
www.amazon.com/Mastering-mental-ray-Techniques-Professionals/dp/0470563850

Proven techniques for using mental ray effectively

If you’re a busy artist seeking high-end results for your 3D, design, or architecture renders using mental ray, this is the perfect book for you. It distills the highly technical nature of rendering into easy-to-follow steps and tutorials that you can apply immediately to your own projects. The book uses 3ds Max and 3ds Max Design to show the integration with mental ray, but users of any 3D or CAD software can learn valuable techniques for incorporating mental ray into their pipelines.

Fine Homebuilding 25 Years of Great Building Tips

alm887 Fine Homebuilding 25 Years of Great Building Tips
Fine Homebuilding 25 Years of Great Building Tips
PDF | 100 pages | English| 25.9 MB
www.finehomebuilding.com/

3ds Max MasterClass Series Collection from Autodesk

vz91tx 3ds Max MasterClass Series Collection from Autodesk
3ds Max MasterClass Series Collection from Autodesk
each DVD can be seperately downloaded
All Project files included

The Package includes 9 DVD’s :

  • 3ds Max Master Class Series 1 – Character Rigging and Animation with Character Studio
  • 3ds Max Master Class Series 2 – Advanced Character Rigging with 3ds Max
  • 3ds Max Master Class Series 3 – Vehicle Rigging in 3ds Max
  • 3ds Max Master Class Series 4 – Unlocking the Secrets of Lofting
  • 3ds Max Master Class Series 5 – Materials All Dressed Up
  • 3ds Max Master Class Series 6- Texture Mapping within 3ds Max
  • 3ds Max Master Class Series 7 – Advanced Film FX with 3ds Max, Pflow and Afterburn
  • 3ds Max Master Class Series 8 – Reactor Creating Dynamic Simulations
  • 3ds Max Master Class Series 9 – Compositing Process In Mind

i5yk2r 3ds Max MasterClass Series Collection from Autodesk
3ds max Master Class Series 1 – Character Rigging and Animation with Character Studio
Self-training course – DVD
Autodesk | Project files incl. | 634MB

The lessons in the manual teach you the fundamentals of using 3ds Max 7 and some additional topics that begin your journey to the next level. This book complements the Fundamentals Instructional Standards developed for the Discreet Certified Trainer Program. These standards were developed with industry experts from professional studios using 3ds Max in their work.The book is modular in form, and consists of the following: overview, animation, modeling, materials, lighting and rendering, and a scenario or project module. While the book is organized in a particular sequence, once you cover the overview module, you can use the remainder of the modules in any order. The manual includes exercises and lab chapters that show you how to put theory into practice. Once you complete the lessons, you are ready to apply 3ds Max to your own work.

Download Links: 4 files

http://hotfile.com/list/671982/1f28936

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avhjc7 3ds Max MasterClass Series Collection from Autodesk
3ds max Master Class Series 2 – Advanced Character Rigging with 3ds Max
Self-training course – DVD
AutoDesk | Project files incl. | 1.08 GB

Rigging a character is an important, and challenging, part of the game and VFX workflow. Sergio Mucino, accomplished video effects and games artist discusses how to use “layered rigging” to create simple through advanced character rigs. The rig is the “user interface” to your character – it must be clear and precise to allow as much control as possible when animating the character.The session begins with technical character rigging workflow and introduces skeletal design for advanced skinning deformations. It continues with topics such as advanced controllers, wires, expressions, scripts and embedded procedural animation. It finishes with skinning and morphing of facial expressions, the use of proxy geometry, and muscle-based deformation systems.

Download Links: 5 files

http://hotfile.com/list/671983/e091b7c

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8y5n5k 3ds Max MasterClass Series Collection from Autodesk
3ds max Master Class Series 3 – Vehicle Rigging in 3ds Max
Self-training course – DVD
Autodesk | All project files incl. | 1.32 GB

Presented by Chris Harvey, of Frantic Films, this session focuses on creating a rig for a vehicle, illustrating the flexibility of 3ds max for all types of rigging.

A variety of types of vehicle rigs for games and film are shown:
* Treaded
* 4 Wheeled
* 3 Wheeled
* Multi Wheeled
* Planes

Vehicle specific topics such as suspension, automatic wheel rotation, steering, automatic interaction of mechanical parts, automatic/hand-adjustable secondary motion, are covered, to name a few. The vehicle rigs include uses of scripted controllers, expressions, custom attributes, scripted plug-ins, modeling for rigging, the use of intelligent control objects, and wiring. To cap it off, the session would not be complete without demonstrating the ease and speed with which the vehicles can be animated.

Download Links: 6 files

http://hotfile.com/list/671984/14572a1

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2118i7l 3ds Max MasterClass Series Collection from Autodesk
3ds max Master Class Series 4 – Unlocking the Secrets of Lofting
Self-training course – DVD
Autodesk | All project files incl. | 940MB

In this session, Ted Boardman unlocks the secrets of lofting that allow designers and artists to take advantage of one of the most powerful modeling tools in 3ds max. If you could use more flexibility in modeling and need to make frequent changes during the design process, this class is for you.

You’ll learn about:
* Methods to orient shapes on a path correctly, to control the direction of the lofted model, and to apply multiple shapes on a path, avoiding twisting or distortion.
* Powerful lofting editing features that allow you more flexibility for higher productivity and important control of the density of the resulting meshes for a balance of detail and efficiency not easily achieved with other modeling methods
* Special attributes of material application and mapping uniquely inherent to lofted objects that allow patterns to bend and twist automatically with changes to the model.
* Techniques to control application of materials at the 2D shape level for greater flexibility and to size pattern accurately on the lofted objects.

Download Links: 5 files

http://hotfile.com/list/671986/7c9bc50

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2hickdl 3ds Max MasterClass Series Collection from Autodesk
3ds Max Master Class Series 5 – Materials All Dressed Up
Self-training course – DVD
Autodesk | All project files incl. | 997MB

Led by Ted Boardman, this session is designed for users who have mastered the fundamentals of 3ds max materials and maps but need to coax more from the Material Editor to create convincing images and animations. Whether you’re an artist or designer, you will learn methods that will increase your productivity and the richness of your images.
Discover techniques of enhancing important specular highlights, which define hardness and surface condition– your viewer’s first critical indication of the type of material. Specular highlights are key elements of a wider tonal range.
Learn methods for using compositing in both 3ds max materials and maps to extend the range of tools available in your working palette. This enables you to build layers of surface information; each hidden or revealed by transparency of the other layers.
Extend the concepts of layering to new levels by using masking techniques in materials and maps. YouÕll learn how to use variations of the Falloff map type and Vertex Painting in 3ds max to achieve these effects.

Download Links: 5 files

http://hotfile.com/list/671988/e756468

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33ttq53 3ds Max MasterClass Series Collection from Autodesk
3ds max Master Class Series 6 – Texture Mapping within 3ds Max
Self-training course – DVD
Autodesk | All project files incl. | 980MB

In this session, Pia Maffei presents the workflow of preparing clusters in the Unwrap UVW Map modifier to start painting custom textures for characters, props or environments.
You will learn about the following 3ds max features:
* Vertex Paint Modifier
* Baking Vertex Colors with Radiosity
* Channel Info
* Planes

Download Links: 5 files

http://hotfile.com/list/671989/c33406a

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14uyfsn 3ds Max MasterClass Series Collection from Autodesk
3ds Max Master Class Series 7 – Advanced Film FX with 3ds Max, Pflow and Afterburn
Self-training course – DVD
Autodesk | All project files incl. | 1.03 GB

This session focuses on at least three visual effects shots which use afterburn and pflow. Presented by Allan McKay, this lesson leads you through creating visual effects shots as you would in production, starting with an animated scene and then applying the effects.
Examples include having a tornado procedurally tear apart a house, trees and other surroundings as well as pull lots of dirt, rocks and other debris into its base funnel. Another illustrates planes firing at each other showing basic level flocking behaviors while displaying ways to make two pflow sources communicate with one another. Lastly, we’ll examine other “Hollywood” effects such as earthquakes.
This seminar is considered advanced and focuses primarily on finished and polished shots. Some scripting is used.

Download Links: 5 files

http://hotfile.com/list/671991/4c47f3f

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34pxevl 3ds Max MasterClass Series Collection from Autodesk
3ds max Master Class Series 8 – Reactor Creating Dynamic Simulations
Self-training course – DVD
Autodesk | All project files incl. | 1000MB

This session, led by Mike McCarthy, focuses on using Reactor to create dynamic simulations. There are some things that just can’t or shouldn’t be key-framed– with the power of Reactor you don’t have to! By giving objects real world properties like mass, elasticity, and friction you can set up a simulation and have Reactor build the animation for you.

Download Links: 5 files

http://hotfile.com/list/671992/0ba084e

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33en8k6 3ds Max MasterClass Series Collection from Autodesk
3DS Max Master Class Series 9 – Compositing Process In Mind
Self-training course – DVD
Autodesk | All project files incl. | 1003 MB

In this session,Gary Davis, a Certified Discreet trainer,Challenges the view that many 3D animators have that 3D renders are a finished piece . Instead, 3D render can be seen only as a starting point in a chain of applications such as compositing and editing environments.
The session begins with an extremely cursory overview of Alpha Channels. Next the concept of Render Passes is introduced, including the separation of foreground,mid ground and background. Render elements are discussed in detail along with the process of using Z-Depth render passes. Finally the session ends with the use of RPF sequences,and the powerful union that can be accomplished with 3ds max combustion.

Download Links: 5 files

http://hotfile.com/list/671993/1954202

Zaha Hadid: The Complete Buildings and Projects

2rdjbb8 Zaha Hadid: The Complete Buildings and Projects
Zaha Hadid: The Complete Buildings and Projects
Rizzoli International Publications | 1998 | 144 Pages | ISBN: 0847821331 | PDF | 12.1MB

With her most recent commission, Cincinnati’s Contemporary Arts Center, architect Zaha Hadid becomes the first woman ever to design an American museum. This long awaited frist monograph on one of the world’s most important architects collects Hadid’s entire oeuvre-more than 80 built and un built projects over 20 years- in one significant volume.Throughout her training at London’s Architectural Association, and her work with Rem Koolhaas at OMA, to the establishment of her own worldwide architectural practice, Zaha Hadid has been acclaimed for her vanguard architectonic language.

SolidWorks 2010 Bible

2n7ebg1 SolidWorks 2010 Bible
SolidWorks 2010 Bible
Wiley | 2010 | 0470554819 | PDF | 24.6 MB
www.amazon.com/SolidWorks-2010-Bible-Matt-Lombard/dp/0470554819

The only guide you need to learn the leading 3D solid modeler program, SolidWorks.

This in-depth guide goes into extensive detail, not just on “how” the software works, but in many cases “why” it works the way it does.

Perspective Drawing Handbook

v4ctg9 Perspective Drawing Handbook
Perspective Drawing Handbook
Dover Publications | 2004 |  Joseph D’Amelio | ISBN: 0486432084 | 96 pages | PDF | 43,9 MB

Concise, thoughtfully written text on drawing and sketching, accompanied by more than 150 simply drawn illustrations, provides important information on such subjects as diminution, foreshortening, convergence, shade and shadow, and other visual principles of perspective. Illustrations depict a sense of space and depth, demonstrate vanishing points and eye level.

Mobile Architektur: Entwurf und Technologie – Robert Kronenburg

23w9oia Mobile Architektur: Entwurf und Technologie    Robert Kronenburg
Mobile Architektur: Entwurf und Technologie -  Robert Kronenburg
Birkhäuser Basel | 2008 | ISBN: 3764383224 | 160 pages | PDF | 14 MB

Alle frühen Behausungen waren tragbar oder jederzeit erneuerbar, denn die Menschen lebten als Nomaden und zogen mit den wechselnden Jahreszeiten dorthin, wo die Lebensbedingungen zuträglicher waren. Die Rastlosigkeit der modernen Zeit wiederum findet in mobilen Strukturen ihren Ausdruck: das Nomadic Museum von Shigeru Ban in New York aus Schiffscontainern wurde viel diskutiert und Marc Fishers Konzertarchitektur für die Tourneen der Rolling Stones oder U2 war Ereignis im internationalen Feuilleton.

Masonry Structural Design

tytf Masonry Structural Design
Masonry Structural Design
McGraw-Hill Professional | 2010 |  Richard Klingner | ISBN: 007163830X | 588 pages | PDF | 10,3 MB

A Complete Guide to Masonry Materials and Structural Design

Written by the former chair of the Masonry Standards Joint Committee (MSJC), this authoritative volume covers the design of masonry structures using the 2009 International Building Code and the 2008 MSJC Code and Specification.

Masonry Structural Design emphasizes the strength design of masonry and includes allowable-stress provisions. Innovations such as autoclaved aerated concrete masonry (AAC) are also discussed. Real-world case studies featuring a low-rise building with reinforced concrete masonry and a four-story building with clay masonry illustrate the techniques presented in this comprehensive resource.

Introducing Maya 2011

1i1t9s Introducing Maya 2011
Introducing Maya 2011
Sybex |  Dariush Derakhshani | 2010 | ISBN: 0470502169 | 664 pages | PDF | 16,2 MB

A practical, step-by-step guide to Maya 2011

Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools.